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SurfacesGIS is capable of rendering 3D models. Two common structures are the raster grid and TIN (triangles). Raster Surfaces - Can be conceived as a grid ‘bent into shape’.
Terrain with buildings and road. http://www.pracsys.hu/images/demo1_mesh.jpg
Surface showing the underlying 3D raster model. http://www.geog.ucsb.edu/~jeff/projects/la_conchita/1995/eastgorge_wirestitch2.jpg
A wire mesh ‘bent’ into a 3-dimensional shape http://oregonstate.edu/~peterseb/mth355/docs/surface_mesh.jpg
The shape of a face modeled with a ‘raster mesh’ – i.e. it doesn’t just have to be terrain that is modeled. http://homes.esat.kuleuven.be/~spch/yearreports/1998/eamos.gif
TIN Surfaces – TIN = Triangulated Irregular Surface (any shape can be created from triangles, think of a geodesic dome)
Terrain modeled with triangles (the left side has ‘regular sized’ triangles, while the right side has irregular sized triangles). http://www.soi.city.ac.uk/~jwo/landserf/landserf220/doc/userguide/images/figure5.2.jpg
Face of the Statue of Liberty modeled with TIN http://www.euclideanspace.com/threed/solidmodel/boundary/mesh/head2.gif
A ‘square’ fortress modeled with TIN. http://www-civil.eng.ox.ac.uk/people/hjb/mesh.gif
A ‘new generation’ of TIN man. http://www.unrealtechnology.com/screens/character_creation2.jpg
The next 3 images are of the USS Voyager
USS Voyager – underlying 3D model
USS Voyager – with basic shading USS Voyager – after the computer artists have finished with it.
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